In Part Two we looked at the interface and import workflow of The Foundry Nuke and NukeX. In this final part we'll look at the playback, rendering and export options in Nuke. Nuke's rendering system Nuke ... Read more →
In Part Two we looked at the interface and import workflow of The Foundry Nuke and NukeX. In this final part we'll look at the playback, rendering and export options in Nuke. Nuke's rendering system Nuke ... Read more →