20 Steps to Becoming a Master Compositor (Part Two): The Last Ten Steps

The twenty steps and skills required to becoming a master compositor.

20 Steps to Becoming a Master Compositor (Part One): The First Ten Steps

The twenty steps and skills required to becoming a master compositor.

The Autodesk Smoke Crash Course for Beginners (Part Five): Exporting

The simplest and quickest guide to learn Autodesk Smoke. Part Five explains what export options you have with Smoke.

The Autodesk Smoke Crash Course for Beginners (Part Three): Workspace and Workflow

The simplest and quickest guide to learn Autodesk Smoke. Part Three explains the Smoke workspace, and the typical Smoke workflow.

The Autodesk Smoke Crash Course for Beginners (Part One): Setting Up

The simplest and quickest guide to learn Autodesk Smoke. Part One covers the basics and setting up.

The Adobe After Effects Import Guide (Part Two): Codecs

The simplest way to Import video and projects into Adobe After Effects. Part Two covers dealing with codecs and projects.

Special Effects Software Guide (Part Three): Bread and Butter Stuff

If you’re a newcomer to special effects this comprehensive guide will tell you what each VFX discipline means, and which software to use for it. Part Three covers the ‘bread and butter’ tools.

An Overview of the different Stages of Post Production (Part Two)

An Overview of the different Stages of Post Production. In Part Two we look at the Mixing, Mastering and Creating Deliverables stages.

Layer-based vs Node-based Compositing

The simplest explanation of the difference between layer-based and node-based compositing applications, and when to use what.