This article explains the concepts behind software licensing, looks at a few popular licensing models, and compares them to the public domain.
What does it take to make a production set completely ready for wireless video? This article shows you how to get started.
Thinking of setting up a SAN storage for your production or post facility? Part Two looks at the components and costs involved in putting together a DIY SAN.
The simplest and quickest guide to learn Autodesk Smoke. Part Two looks at preferences, project settings and background processes.
What is a render farm, why do you need it, and how can you get one. Answered. Simply.