20 Steps to Becoming a Master Compositor (Part Two): The Last Ten Steps

The twenty steps and skills required to becoming a master compositor.

The Autodesk Smoke Crash Course for Beginners (Part Five): Exporting

The simplest and quickest guide to learn Autodesk Smoke. Part Five explains what export options you have with Smoke.

Special Effects Software Guide (Part Three): Bread and Butter Stuff

If you’re a newcomer to special effects this comprehensive guide will tell you what each VFX discipline means, and which software to use for it. Part Three covers the ‘bread and butter’ tools.

Special Effects Software Guide (Part Two): Special Effects

If you’re a newcomer to special effects this comprehensive guide will tell you what each VFX discipline means, and which software to use for it. Part Two covers special effects tools.

Layer-based vs Node-based Compositing

The simplest explanation of the difference between layer-based and node-based compositing applications, and when to use what.

Computer for Video Editing (Part One): Listing the Basic Requirements

How do you find the best computer for video editing? This article does tells you how, step by step. Part One covers the requirements for each software.

The Advantages of Working in 32-bit Float

First of all, let me get one thing straight – I’m not referring to a 32-bit vs 64-bit OS, CPU or software. I am referring to the ‘environment found in applications like Photoshop, After Effects or Nuke. Many high-end applications allow one to work in a 32-bit environment. Is that a good thing? Before we […]